City: Kad Kávotá-rīalk

Kad Kávotá-rīalk

Kad Kávotá-rīalk
Example Gnoll architecture.
StateKonei
ProvenceWápkunju Principality
RegionKiklajsuzu Heath
Founded1248
Community LeaderLord Ving
Area41 km2 (16 mi2)
Average Yearly Temp-1°C (31°F)
Average Elevation6522 m (21397 ft)
Average Yearly Precipitation202 cm/y (79 in/y)
Population9713
Population Density236 people per km2 (607 people per mi2)
Town AuraWild Magic
Naming
Native nameKad Kávotá-rīalk
Pronunciation/graˈɑgki/ /rjalk/
Direct Translation[dead] [poison; venom]
Translation[Not Yet Translated]

Kad Kávotá-rīalk (/graˈɑgki/ /rjalk/ [dead] [poison; venom]) is a subtropical City located in the Wápkunju Principality of the Konei.

The name Kad Kávotá-rīalk is derived from the Goblin language, as Kad Kávotá-rīalk was founded by Ardhel, who was culturaly Gnoll.

Climate

Kad Kávotá-rīalk has a yearly average temperature of -1°C (31°F), with its average temperature during the summer being an icy 23°C (73°F) and its average temperature during the winter being a cold -26°C (-14°F). Kad Kávotá-rīalk receives an average of 202 cm/y (79 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Kad Kávotá-rīalk covers an area of nearly 41 km2 (16 mi2), and an average elevation of 6522 m (21397 ft) above sea level.

Overview

Kad Kávotá-rīalk was founded durring the early 13th century in fall of the year 1248, by Ardhel. The establishment of Kad Kávotá-rīalk suffered from many setbacks, delays, and obsticles, most notably a group of Kad Kávotá-rīalk which required millitary assistance exterminate before the community could finish being built.

Kad Kávotá-rīalk was built using the conventions of Gnoll durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Kad Kávotá-rīalk is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Kad Kávotá-rīalk is buildings have been located at convienant points along the rivers Kad Kávotá-rīalk was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the spacious paverstone streets flow where they are able to be made rather than folowing the most convienant paths. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Kad Kávotá-rīalk's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. The top tier civilian fortifications has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

A look arround Kad Kávotá-rīalk reveals an abundance of schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the city places a lot of value on education and being a learned individual.

Civic Infrastructure

Kad Kávotá-rīalk possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Kad Kávotá-rīalk has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Kad Kávotá-rīalk has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kad Kávotá-rīalk. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kad Kávotá-rīalk's parks.

Kad Kávotá-rīalk has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kad Kávotá-rīalk.

Kad Kávotá-rīalk has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Kad Kávotá-rīalk has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Kad Kávotá-rīalk has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Kad Kávotá-rīalk has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Kad Kávotá-rīalk has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kad Kávotá-rīalk has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kad Kávotá-rīalk has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kad Kávotá-rīalk's public wards, blessings, and other arcane systems.

Kad Kávotá-rīalk has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Kad Kávotá-rīalk possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Kad Kávotá-rīalk's grid is powered by hydrogalvanic generators.

Kad Kávotá-rīalk's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Kad Kávotá-rīalk has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kad Kávotá-rīalk's natural decorations nor waterways.

Kad Kávotá-rīalk has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Kad Kávotá-rīalk has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Kad Kávotá-rīalk has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Kad Kávotá-rīalk's mayor's house was built using a different architectural style from the rest of the town. The style used has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament.

In Kad Kávotá-rīalk hail is always enormous, yet harmlessly plinks off people, creatures, and structures.

The Slithering Pit near Kad Kávotá-rīalk are known to be more aggressive than normal.

Kad Kávotá-rīalk's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves embarking on a group pilgrimage to channel Mysticism energies of tier 2 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 19
  • Farmers: 30
  • Farm Laborer: 60
  • Hunters: 33
  • Milk Maids: 24
  • Ranchers: 12
  • Ranch Hands: 28
  • Shepherds: 25
    • Farmland: 39143 m2
    • Cattle and Similar Creatures: 2428
    • Poultry: 29139
    • Swine: 1942
    • Sheep: 97
    • Goats: 19
    • Horses, Mounts, and Beasts of Burden: 971

Craftsmen

  • Arms and Toolmakers: 19
  • Blacksmiths: 21
  • Bookbinders: 12
  • Buckle-makers: 12
  • Cabinetmakers: 22
  • Candlemakers: 34
  • Carpenters: 31
  • Clothmakers: 30
  • Coach and Harness Makers: 10
  • Coopers: 22
  • Copper, Brass, Tin, Zinc, and Lead Workers: 13
  • Copyists: 9
  • Cutlers: 8
  • Fabricworkers: 22
  • Farrier: 62
  • Furriers: 6
  • Glassworkers: 32
  • Gunsmiths: 18
  • Harness-Makers: 9
  • Hatters: 18
  • Hosiery Workers: 6
  • Jewelers: 10
  • Leatherwrights: 27
  • Locksmiths: 9
  • Matchstick makers: 15
  • Musical Instrument Makers: 13
  • Painters, Structures and Fixtures: 12
  • Paper Workers: 14
  • Plasterers: 13
  • Pursemakers: 17
  • Roofers: 10
  • Ropemakers: 9
  • Rugmakers: 8
  • Saddlers: 17
  • Scabbardmakers: 19
  • Scalemakers: 10
  • Scientific, Surgical, and Optical Instrument Makers: 6
  • Sculptors, Structures and Fixtures: 9
  • Shoemakers: 9
  • Soap and Tallow Workers: 28
  • Tailors: 49
  • Tanners: 12
  • Upholsterers: 13
  • Watchmakers: 12
  • Weavers: 29
  • Whitesmiths: 7

Merchants

  • Adventuring Goods Retellers: 6
  • Arcana Sellers: 6
  • Beer-Sellers: 13
  • Booksellers: 15
  • Butchers: 23
  • Chandlers: 26
  • Chicken Butchers: 28
  • Entrepreneurs: 10
  • Fine Clothiers: 24
  • Fishmongers: 24
  • Florists: 5
  • Potion Sellers: 16
  • Resellers: 35
  • Spice Merchants: 13
  • Wine-sellers: 21
  • Wheelwright: 14
  • Woodsellers: 8

Service workers

  • Bakers: 48
  • Barbers: 52
  • Coachmen: 13
  • Cooks: 48
  • Doctors: 21
  • Gamekeepers: 16
  • Grooms: 8
  • Hairdressers: 35
  • Healers: 25
  • Housekeepers: 31
  • Housemaids: 64
  • House Stewards: 31
  • Inns: 9
  • Laundry maids: 17
  • Maidservants: 33
  • Nursery Maids: 19
  • Pastrycooks: 38
  • Restaurateur: 37
  • Tavern Keepers: 40

Specialized Laborer

  • Ashworkers: 12
  • Bleachers: 9
  • Chemical Workers: 5
  • Coal Heavers: 20
  • In-Town Couriers: 22
  • Long Haul Couriers: 21
  • Dockyard Workers: 20
  • Gas Workers: 4
  • Hay Merchants: 8
  • Leech Collectors: 24
  • Millers: 21
  • Miners: 22
  • Oilmen and Polishers: 14
  • Postmen: 22
  • Pure Finder: 12
  • Skinners: 26
  • Sugar Refiners: 5
  • Tosher: 15
  • Warehousemen: 33
  • Watercarriers: 20
  • Watermen, Bargemen, etc.: 26

Skilled Laborers

  • Accountants: 12
  • Alchemist: 15
  • Clerk: 18
  • Dentists: 9
  • Educators: 22
  • Engineers: 13
  • Gardeners: 9
  • Mages: 7
  • Plumbers: 10
  • Pharmacist: 11
  • Professors: 4
  • Scientists: 7
  • Wizards: 4

Civil Servants

  • Adventurers: 9
  • Bankers: 13
  • Civil Clerks: 20
  • Civic Iudex: 10
  • Consultants: 6
  • Exorcist: 21
  • Fixers: 11
  • Kami Clerk: 19
  • Landlords: 19
  • Lawyers: 11
  • Legend Keepers: 17
  • Militia Officers: 107
  • Monks, Monastic: 31
  • Monks, Civic: 31
  • Historian, Oral: 23
  • Historian, Textual: 11
  • Policemen, Sheriffs, etc.: 22
  • Priests: 35
  • Rangers: 12
  • Rat Catchers: 15
  • Scholars: 15
  • Spiritualist: 19
  • Slayers: 5
  • Storytellers: 35
  • Military Officers: 33

Cottage Industries

  • Brewers: 25
  • Comfort Services: 38
  • Enchanters: 10
  • Herbalists: 10
  • Jaminators: 33
  • Needleworkers: 32
  • Potters: 15
  • Preserve Makers: 28
  • Quilters: 14
  • Seamsters: 57
  • Spinners: 30
  • Tinker: 11
  • Weaver: 23

Artists

  • Actors: 10
  • Architects: 3
  • Bards: 15
  • Costumers: 5
  • Dancers: 11
  • Drafters: 6
  • Engravers: 7
  • Fine Furniture Carpenters: 4
  • Glaziers: 10
  • Inlayers: 9
  • Musicians: 28
  • Painters, Art: 5
  • Playwrights: 10
  • Sculptors, Art: 8
  • Wood Carvers: 33
  • Writers: 33

Produce Industries

  • Butter Churners: 35
  • Canners: 26
  • Cheesmakers: 34
  • Ice Merchants: 4
  • Millers: 19
  • Picklers: 15
  • Smokers: 11
  • Stockmakers: 11
  • Tobacconists: 15
  • Tallowmakers: 24

3646 of Kad Kávotá-rīalk's population work within a Foundational Occupation.

5290 of Kad Kávotá-rīalk's population do not work in a formal occupation, but do contribute to the local economy. 777 (8%) are noncontributers.

Points of Interest

A great magical Working has been a critical part of Kad Kávotá-rīalk since its creation, but now it's beginning to decay. It may function only intermittently, now, or its effects may have curdled into something double-edged. The locals have no idea how to fix it, and indeed, it may not be possible to repair it with modern science or sorcery.

Kad Kávotá-rīalk is known for its unusual rock formations.

POI

History

The the a construct of Summoning, an a construct imbued with potent amounts of Summoning energies was created near Kad Kávotá-rīalk by in time immemorial, reportedly some time during the late 2nd century.

History